4#include "KVMemoryPool.h"
16 fFirst = fLast = fLastChunkUsed = 0;
17 for (
int i = 0; i < nchunks; i++) {
20 if (fLast) fLast->
SetNext(chunk);
49 while (new_chunk <
bytes) new_chunk *= 2;
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t bytes
Memory handled by KVMemoryPool.
void SetNext(KVMemoryChunk *n)
KVMemoryChunk * Next() const
void * GetMemory(size_t bytes)
return pointer to memory of size 'bytes'
size_t fChunkSize
size of chunks in bytes
KVMemoryChunk * fLastChunkUsed
virtual ~KVMemoryPool()
Destructor.
KVMemoryChunk * fLast
first chunk in pool
KVMemoryChunk * fFirst
first chunk in pool
virtual void Print(Option_t *option="") const